/var/www/htdocs/pustaka/lib/SearchEngine/SearchBiblioEngine.php:688 "Search Engine Debug 🔎 🪲"
Engine Type ⚙️: "SLiMS\SearchEngine\SearchBiblioEngine"
SQL ⚙️: array:2 [ "count" => "select count(sb.biblio_id) from search_biblio as sb where sb.opac_hide=0 and ((match (sb.topic) against (:subject in boolean mode)))" "query" => "select sb.biblio_id, sb.title, sb.author, sb.topic, sb.image, sb.isbn_issn, sb.publisher, sb.publish_place, sb.publish_year, sb.labels, sb.input_date, sb.edition, sb.collation, sb.series_title, sb.call_number from search_biblio as sb where sb.opac_hide=0 and ((match (sb.topic) against (:subject in boolean mode))) order by sb.last_update desc limit 30 offset 0" ]
Bind Value ⚒️: array:1 [ ":subject" => "'+\"Computer science.\"'" ]
Augmented Reality atau AR adalah teknologi yang menjadi jembatan diantara dunia nyata dan virtual sehingga manusia dapat melakukan interaksi secara langsung dengan objek dunia nyata dan virtual. ...
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For more than 30 years, certain governments, individuals and organisations have actively promoted computers as learning technologies. Enormous amounts of money and time have been spent promoting spe...
Includes bibliographical references (p. 651-652) and index.;...
Includes index.;...